"Experience is a hard teacher because she
gives the test first, the lesson afterward."
-- Vernon Law
Single table satellites are a form of poker unlike any other. The genesis
of the satellite concept originated over twenty years ago during the
run-up to the World Series of Poker. Instead of just plopping down $10,000
(or whatever) to enter an event, ten players put up 1/10th of that amount
(plus a little for the casino), with the winner winning entry into the
larger event. Satellites led to the first great growth spurt in
tournament poker.
These days one table satellites have been joined by two relatives. The
first relatives are super satellites where many tables of players play and
multiple seats are awarded to a main event. The second relatives are
online "sit-and-go" one and two table tournaments where normally either
three or four people win money.

These are related, but require significantly different strategic
approaches. Some concepts are similar, but this article doesn't address
strategy for super-satellites because they have one drastic difference: it
does not matter if you "win". If six seats to the main tournament are
awarded, it makes no difference if you come in first or sixth -- you get
the same prize. Also, one table satellites for tournaments are
winner-take-all, while online sit-and-go tournaments have "normal" prize
structures where the winner gets a larger prize than second, and second
gets more than third, so these also have significantly different strategic
approaches that we'll deal with another time.
One reoccurring theme you'll find on this site is that many players play
backwards poker. They often have the near opposite strategy to what
they should. In one table casino satellites there is a whole class of
player, the satellite specialist, who can make a nice income during every
major tournament simply by playing satellites and exploiting the backward
play of the bulk of the players. While one table satellites only pay one
player, very often, probably most of the time, a deal is made between the
final two or three players. Given this fact, what is one thing you should
have as a goal when playing a satellite? Simply this: being there at the
end, whenever the end might be. Merely getting down to the final four or
three players puts you in a position to negotiate for some of the prize
money. Is this "poker"? It certainly is! Poker is playing a
multidimensional game involving cards for money. Lots of aspects of poker
(like table selection) have nothing to do with the actual card playing.
Satellite dealmaking is one of these.
So, since being there at four players is a goal in itself, what does that
suggest strategically? What it doesn't suggest if what many people do:
play loose, wild poker, trying to "get lucky". Except for No Limit
Hold'em, where playing speculative hands for the minimum bet at the
beginning almost always makes sense, in the other games survival is
rewarded much more highly than doubling up early. Winning one hand a round
is a lot better than 1/3 as good as winning three hands a round.
Satellites are not like ring games where every pot brings equal valued
chips, and they aren't like regular tournaments with their multiple player
prize pools. In satellites, getting all or a part of first prize is
everything, and you can't get any of the gravy if you aren't at the table.
Fighting battles at the mostly irrelevant point of the beginning of a
satellite gains you very little (again, with No Limit being an exception).
Playing solid, strong starting hands that offer big edges offers you the
opportunity to incrementally raise your stack with relatively little risk,
while offering you a good opportunity to be one of the final four
contenders. At this point shorthanded poker and tournament dealmaking
skills become the dominant factor in the game.

Suppose all you had to do to get head-up in a satellite was double your
chips. You would be a 4-1 underdog, but wouldn't that be just fine by you
... getting about 10-1 on your money while being a 4-1 underdog? And since
blinds will be through the roof, all you have to do is win two hands in a
row to be a 4-1 favorite, and all you have to do is win one hand to
be a 3-2 underdog when a deal can often easily be made.
The high limits at the end of satellites often lead to a pure crapshoot, a
series of coin flips. No skill in that. The skill is to get to coin
flip time, and either take the flips while getting excellent odds, or make
a deal to take luck out of it and cut up the prize money.
Don't try to get lucky at the beginning of a satellite. Use your skill. At
the end of a satellite, use your dealmaking skills, or just face the coin
flip hands and accept that luck determines your fate. You can't use skill
in a coin flip, but you can use skill at the start of a satellite. In other
words, make it your strategy to use your skill when you can use your skill! |